Orange wool converts to air.
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1 changed files with 14 additions and 5 deletions
19
s2b.rb
19
s2b.rb
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@ -2,8 +2,9 @@
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# Usage: ruby s2b.rb
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# This will convert all schematics in the sibling folder "in".
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# The results will be placed in the folder "out".
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# Air and magenta colored wool is ignored.
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# If the file name is ending with R5 the z will use a -5 offset
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# We ignore air, standing sign, magentawool and (dark) blue wool.
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# We convert orange wool to air.
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# If the file name is ending with R5 the z will use a -5 offset.
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#
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# See: http://www.minecraftwiki.net/wiki/Schematic_File_Format
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# https://github.com/Wickth/TerrainControll/blob/master/bo2spec.txt
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@ -117,12 +118,20 @@ def schematicToBO2(schematic, zoffset)
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layers.each_with_index do |rows, z|
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z += zoffset
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rows.each_with_index do |columns, x|
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x -= schematic["Width"] / 2 # Center the object on the X axis
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# Center the object on the X axis
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x -= schematic["Width"] / 2
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columns.each_with_index do |(block, data), y|
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if block == 0 || block == 63 || (block == 35 && (data == 2 || data == 11)) then # We ignore air, standing sign, magentawool and (dark) blue wool
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# We ignore air, standing sign, magentawool and (dark) blue wool.
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if block == 0 || block == 63 || (block == 35 && (data == 2 || data == 11)) then
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next
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end
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y -= schematic["Length"] / 2 # Center the object on the Y axis
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# We convert orange wool to air.
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if block == 35 && data == 1 then
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block = 0
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data = 0
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end
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# Center the object on the Y axis
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y -= schematic["Length"] / 2
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line = [y, x, z, block, data]
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if NEEDY_BLOCKS.include?(block)
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deferred << line
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