package initializers import ( "log" "os" ) var DebugBasePath string = "./assets/" var ReleaseBasePath string = "/data/assets/" func CreateAssetsFolder(basePath string) { if _, err := os.Stat(basePath + "images"); os.IsNotExist(err) { if err := os.MkdirAll(basePath+"images", os.ModePerm); err != nil { log.Fatal(err) } } if _, err := os.Stat(basePath + "videos"); os.IsNotExist(err) { if err := os.MkdirAll(basePath+"videos", os.ModePerm); err != nil { log.Fatal(err) } } }